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Old Oct 26, 2006, 03:42 AM // 03:42   #1
Frost Gate Guardian
 
Join Date: Oct 2005
Location: Nashville TN
Guild: LFG
Profession: N/
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Default 605 Mo/N

may of you have shown interst in this build, i've performed 3 solo tours of sorrows using this so it is possible but far from easy and i'm pretty sure it's not worth the effort it takes. you can use a diffrent secondary i only use it for ss.

curse-11
prot-11
heal-7
rest in divine favor

as long as it's got 20% enchant and plus energy with no armor mods it'll work, i also use a scar eater incase i get a 15%dp. for an offhand idea would be one of those +15 energy, -1 energy regen monk offhands that sometimes drop in kryta, but it's not necessary. just do not use any armor mods. for armor i prefer to use the shing jae +energy armor 15 stuff, with a prot head piece.
you can use vigor runes if you would like but from if my math if correct it still wont' allow you to take much more than 15 dp.

skill bar is as follows: protective spirit, spirit bond, vital blessing, healing breeze, spiteful spirit(or prefered aoe skill), essence bond, balthazar's spirit, blessed signet.

start off by casting vital blessing, balth spirit, and essence bond on yourself. recharge energy. while running towards enemies caste spirit bond on yourself followed by PS. take a few hits to regain energy caste HB then follow with SS. make sure you do not let spirit bond fail, bt if it does you have a few secs to get it back up. use PS as needed, most fows in sorrows won't hurt you enough to justify keeping it up at all times. use HB to counter any degen you encounter and, with 10 secs of 7 pips, you can outlast most of the skills easily. avoid fighting dredge whenever possible, as you will have poison on you constantly, it's not worth the hassle. monk bosses are also quite difficult, as well as groups of healers so try to avoid them. the more enemies you have on you the easier it is.

in my experience the best move for this build as far as sorrows goes is to take a support healer make sure they understand they cannot reduce the dmg you take in any form, and that they don't bring anything that will cause hits to miss you. also have them bring condition and hex removals wih fast recharge times, this really conserves your energy.

also bring a necro with energy regen skills to use on you(this is a great chance to sub out SS as well.) take your time be patient, this is a slow run but very profitable.

build works best with oro farm, skipping over the alkar quest area(i know it's a desireable green there)

also i recommand training in the troll cave outside droks before trying to farm sf with this build if your not used to playing a 55 char.

this is just my interreptation of what this build should be, i'm not claiming it's the best, or the only one but it's a great starting point for those of you interested.

sidenote: DO NOT TAKE THIS CHAR ON A MISSION or with large parties or tanks, you will be owned, also avoid weak enemy areas, to survuve you must take 60 dmg
valtonray is offline   Reply With Quote
Old Oct 26, 2006, 10:34 AM // 10:34   #2
Desert Nomad
 
Join Date: Jan 2006
Profession: R/
Default

Check recent sb update. It ends now after 10 hits.
Bloodied Blade is offline   Reply With Quote
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